# setProperties method

void setProperties (double width, double height, double insetTop, double insetRight, double insetBottom, double insetLeft, bool focusable)

Set properties on the linked scene. These properties include its bounds, as well as whether it can be the target of focus events or not.

## Implementation

    void setProperties(
        double width,
        double height,
        double insetTop,
        double insetRight,
        double insetBottom,
        double insetLeft,
        bool focusable) native 'SceneHost_setProperties';