# color property

Color color

The color to use when stroking or filling a shape.

Defaults to opaque black.

See also:

- style, which controls whether to stroke or fill (or both).
- colorFilter, which overrides color.
- shader, which overrides color with more elaborate effects.

This color is not used when compositing. To colorize a layer, use colorFilter.

## Implementation

    Color get color {
      final int encoded = _data.getInt32(_kColorOffset, _kFakeHostEndian);
      return new Color(encoded ^ _kColorDefault);
    }

void color= (Color value)

## Implementation

    set color(Color value) {
      assert(value != null);
      final int encoded = value.value ^ _kColorDefault;
      _data.setInt32(_kColorOffset, encoded, _kFakeHostEndian);
    }