# paint method

1. @override

void paint(

1. Canvas canvas,
2. Size size

)
override

Paints the dashed circle on the canvas.

This method calculates the optimal number of dashes to fit evenly around the circle and draws them with rounded caps for a smooth appearance.

## Implementation

    @override
    void paint(Canvas canvas, Size size) {
      final paint = Paint()
        ..color = color
        ..strokeWidth = strokeWidth
        ..style = PaintingStyle.stroke
        ..strokeCap = StrokeCap.round;

      final center = Offset(size.width / 2, size.height / 2);
      final radius = (size.width - strokeWidth) / 2;

      // Calculate the total circumference
      final circumference = 2 * math.pi * radius;

      // Calculate how many dashes fit around the circle
      final dashSpaceLength = dashLength + dashGap;
      final dashCount = (circumference / dashSpaceLength).floor();

      // Adjust dash parameters to fit perfectly around the circle
      final adjustedDashSpaceLength = circumference / dashCount;
      final adjustedDashLength = dashLength * (adjustedDashSpaceLength / dashSpaceLength);

      // Draw the dashed circle
      for (int i = 0; i < dashCount; i++) {
        final startAngle = (i * adjustedDashSpaceLength / radius) - (math.pi / 2);
        final sweepAngle = adjustedDashLength / radius;

        final path = Path();
        path.addArc(
          Rect.fromCircle(center: center, radius: radius),
          startAngle,
          sweepAngle,
        );

        canvas.drawPath(path, paint);
      }
    }