Partio
PartioAttribute.h
Go to the documentation of this file.
1/*
2PARTIO SOFTWARE
3Copyright 2010 Disney Enterprises, Inc. All rights reserved
4
5Redistribution and use in source and binary forms, with or without
6modification, are permitted provided that the following conditions are
7met:
8
9* Redistributions of source code must retain the above copyright
10notice, this list of conditions and the following disclaimer.
11
12* Redistributions in binary form must reproduce the above copyright
13notice, this list of conditions and the following disclaimer in
14the documentation and/or other materials provided with the
15distribution.
16
17* The names "Disney", "Walt Disney Pictures", "Walt Disney Animation
18Studios" or the names of its contributors may NOT be used to
19endorse or promote products derived from this software without
20specific prior written permission from Walt Disney Pictures.
21
22Disclaimer: THIS SOFTWARE IS PROVIDED BY WALT DISNEY PICTURES AND
23CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
24BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS
25FOR A PARTICULAR PURPOSE, NONINFRINGEMENT AND TITLE ARE DISCLAIMED.
26IN NO EVENT SHALL WALT DISNEY PICTURES, THE COPYRIGHT HOLDER OR
27CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
28EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
29PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
30PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND BASED ON ANY
31THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
34*/
35
42#ifndef _PartioParticleAttribute_h_
43#define _PartioParticleAttribute_h_
44namespace Partio{
45
46// Particle Types
48
49template<ParticleAttributeType ENUMTYPE> struct ETYPE_TO_TYPE
50{struct UNUSABLE;typedef UNUSABLE TYPE;};
51template<> struct ETYPE_TO_TYPE<VECTOR>{typedef float TYPE;};
52template<> struct ETYPE_TO_TYPE<FLOAT>{typedef float TYPE;};
53template<> struct ETYPE_TO_TYPE<INT>{typedef int TYPE;};
54template<> struct ETYPE_TO_TYPE<INDEXEDSTR>{typedef int TYPE;};
55
56template<class T1,class T2> struct
57IS_SAME{static const bool value=false;};
58template<class T> struct IS_SAME<T,T>{static const bool value=true;};
59
60template<class T> bool
62{
63 // if T is void, don't bother checking what we passed in
64 if (IS_SAME<T,void>::value) return true;
65 switch(type){
70 default: return false; // unknown type
71 }
72}
73
74inline
76{
77 switch(attrType){
78 case NONE: return 0;
79 case VECTOR: return sizeof(float);
80 case FLOAT: return sizeof(float);
81 case INT: return sizeof(int);
82 case INDEXEDSTR: return sizeof(int);
83 default: return 0;
84 }
85}
86
87std::string TypeName(ParticleAttributeType attrType);
88
89// Particle Attribute Specifier
91
97{
98public:
101
103 int count{0};
104
106 std::string name;
107
110
113 // std::string comment;
114};
115
116// Fixed Attribute Specifier
118
124{
125public:
128
130 int count{0};
131
133 std::string name;
134
137
140 // std::string comment;
141};
142}
143#endif
Fixed Attribute Interface.
Definition PartioAttribute.h:124
ParticleAttributeType type
Type of attribute.
Definition PartioAttribute.h:127
std::string name
Name of attribute.
Definition PartioAttribute.h:133
int attributeIndex
Internal method of fast access, user should not use or change.
Definition PartioAttribute.h:136
int count
Number of entries, should be 3 if type is VECTOR.
Definition PartioAttribute.h:130
Particle Collection Interface.
Definition PartioAttribute.h:97
int count
Number of entries, should be 3 if type is VECTOR.
Definition PartioAttribute.h:103
int attributeIndex
Internal method of fast access, user should not use or change.
Definition PartioAttribute.h:109
std::string name
Name of attribute.
Definition PartioAttribute.h:106
ParticleAttributeType type
Type of attribute.
Definition PartioAttribute.h:100
Definition Partio.h:52
bool typeCheck(const ParticleAttributeType &type)
Definition PartioAttribute.h:61
int TypeSize(ParticleAttributeType attrType)
Definition PartioAttribute.h:75
ParticleAttributeType
Definition PartioAttribute.h:47
@ VECTOR
Definition PartioAttribute.h:47
@ INT
Definition PartioAttribute.h:47
@ NONE
Definition PartioAttribute.h:47
@ FLOAT
Definition PartioAttribute.h:47
@ INDEXEDSTR
Definition PartioAttribute.h:47
std::string TypeName(ParticleAttributeType attrType)
float TYPE
Definition PartioAttribute.h:52
int TYPE
Definition PartioAttribute.h:54
int TYPE
Definition PartioAttribute.h:53
float TYPE
Definition PartioAttribute.h:51
Definition PartioAttribute.h:50
UNUSABLE TYPE
Definition PartioAttribute.h:50
Definition PartioAttribute.h:57
static const bool value
Definition PartioAttribute.h:57