1#ifndef _ExprColorSwatch_h_
2#define _ExprColorSwatch_h_
void selValChangedSignal(SeExpr2::Vec3d value)
void deleteSwatchMenu(const QPoint &pos)
ExprColorFrame(SeExpr2::Vec3d value, QWidget *parent=0)
void swatchChanged(QColor color)
virtual void mouseReleaseEvent(QMouseEvent *event)
virtual void paintEvent(QPaintEvent *event)
void setValue(const SeExpr2::Vec3d &value)
SeExpr2::Vec3d getValue() const
void deleteSwatch(ExprColorFrame *swatch)
The result is computed int int< br >< div style="margin-left: 40px;"> Picks values randomly between loRange and hiRange based on supplied index(which is automatically hashed).  
For any rgb or hsl value(except for negative s values)