#include <Elementary.h>
EAPI_MAIN int
{
unsigned int digedit;
elm_box_pack_end(bx, ck);
elm_box_pack_end(bx, ck);
elm_clock_time_set(ck, 10, 11, 12);
elm_box_pack_end(bx, ck);
elm_clock_time_set(ck, 10, 11, 12);
elm_box_pack_end(bx, ck);
elm_clock_edit_mode_set(ck, digedit);
elm_box_pack_end(bx, ck);
return 0;
}
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
EAPI Evas_Object * elm_box_add(Evas_Object *parent)
Add a new box to the parent.
Definition: elm_box.c:366
#define EINA_UNUSED
Definition: eina_types.h:321
@ ELM_CLOCK_EDIT_SEC_UNIT
Unit digit of seconds value should be editable.
Definition: elm_clock_eo.h:37
#define EVAS_HINT_EXPAND
Use with evas_object_size_hint_weight_set(), evas_object_size_hint_weight_get(), evas_object_size_hin...
Definition: Evas_Common.h:292
EAPI Evas_Object * elm_clock_add(Evas_Object *parent)
Add a new clock widget to the given parent Elementary (container) object.
Definition: elm_clock.c:797
@ ELM_CLOCK_EDIT_MIN_UNIT
Unit digit of minutes value should be editable.
Definition: elm_clock_eo.h:33
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1385
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
@ ELM_CLOCK_EDIT_HOUR_UNIT
Unit digit of hours value should be editable.
Definition: elm_clock_eo.h:29
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9199
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1853
#define EINA_TRUE
Definition: eina_types.h:508
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1408
void elm_win_resize_object_add(Eo *obj, Evas_Object *subobj)
Add subobj as a resize object of window obj.
Definition: efl_ui_win.c:8899
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6146
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227