# VkImageSubresourceLayers(3) Manual Page

## Name

VkImageSubresourceLayers - Structure specifying an image subresource layers

## C Specification

The `VkImageSubresourceLayers` structure is defined as:

    typedef struct VkImageSubresourceLayers {
        VkImageAspectFlags    aspectMask;
        uint32_t              mipLevel;
        uint32_t              baseArrayLayer;
        uint32_t              layerCount;
    } VkImageSubresourceLayers;

## Members

- `aspectMask` is a combination of VkImageAspectFlagBits, selecting the color, depth and/or stencil aspects to be copied.

- `mipLevel` is the mipmap level to copy from.

- `baseArrayLayer` and `layerCount` are the starting layer and number of layers to copy.

## Description

Valid Usage

- If `aspectMask` contains `VK_IMAGE_ASPECT_COLOR_BIT`, it must not contain either of `VK_IMAGE_ASPECT_DEPTH_BIT` or `VK_IMAGE_ASPECT_STENCIL_BIT`

- `aspectMask` must not contain `VK_IMAGE_ASPECT_METADATA_BIT`

- `aspectMask` must not include `VK_IMAGE_ASPECT_MEMORY_PLANE_i_BIT_EXT` for any index `i`.

- `layerCount` must be greater than 0

Valid Usage (Implicit)

- `aspectMask` must be a valid combination of VkImageAspectFlagBits values

- `aspectMask` must not be `0`

## See Also

VkBufferImageCopy, VkImageAspectFlags, VkImageBlit, VkImageCopy, VkImageResolve

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.