# VkRenderPass(3) Manual Page

## Name

VkRenderPass - Opaque handle to a render pass object

## C Specification

A render pass represents a collection of attachments, subpasses, and dependencies between the subpasses, and describes how the attachments are used over the course of the subpasses. The use of a render pass in a command buffer is a render pass instance.

Render passes are represented by `VkRenderPass` handles:

    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)

## Description

## See Also

VkCommandBufferInheritanceInfo, VkFramebufferCreateInfo, VkGraphicsPipelineCreateInfo, VkRenderPassBeginInfo, vkCreateRenderPass, vkCreateRenderPass2, vkCreateRenderPass2KHR, vkDestroyRenderPass, vkGetRenderAreaGranularity

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.