# VkPhysicalDeviceCooperativeMatrixPropertiesNV(3) Manual Page

## Name

VkPhysicalDeviceCooperativeMatrixPropertiesNV - Structure describing cooperative matrix properties supported by an implementation

## C Specification

The `VkPhysicalDeviceCooperativeMatrixPropertiesNV` structure is defined as:

    typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
        VkStructureType       sType;
        void*                 pNext;
        VkShaderStageFlags    cooperativeMatrixSupportedStages;
    } VkPhysicalDeviceCooperativeMatrixPropertiesNV;

## Members

The members of the `VkPhysicalDeviceCooperativeMatrixPropertiesNV` structure describe the following implementation-dependent limits:

## Description

- `sType` is the type of this structure.

- `pNext` is `NULL` or a pointer to an extension-specific structure.

- `cooperativeMatrixSupportedStages` is a bitfield of VkShaderStageFlagBits describing the shader stages that cooperative matrix instructions are supported in. `cooperativeMatrixSupportedStages` will have the `VK_SHADER_STAGE_COMPUTE_BIT` bit set if any of the physical device’s queues support `VK_QUEUE_COMPUTE_BIT`.

If the `VkPhysicalDeviceCooperativeMatrixPropertiesNV` structure is included in the `pNext` chain of VkPhysicalDeviceProperties2, it is filled with the implementation-dependent limits.

Valid Usage (Implicit)

- `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV`

## See Also

VkShaderStageFlags, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.