# VkQueueFamilyProperties2(3) Manual Page

## Name

VkQueueFamilyProperties2 - Structure providing information about a queue family

## C Specification

The `VkQueueFamilyProperties2` structure is defined as:

    typedef struct VkQueueFamilyProperties2 {
        VkStructureType            sType;
        void*                      pNext;
        VkQueueFamilyProperties    queueFamilyProperties;
    } VkQueueFamilyProperties2;

or the equivalent

    typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;

## Members

- `sType` is the type of this structure.

- `pNext` is `NULL` or a pointer to an extension-specific structure.

- `queueFamilyProperties` is a VkQueueFamilyProperties structure which is populated with the same values as in vkGetPhysicalDeviceQueueFamilyProperties.

## Description

Valid Usage (Implicit)

- `sType` must be `VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2`

- `pNext` must be `NULL` or a pointer to a valid instance of VkQueueFamilyCheckpointPropertiesNV

- The `sType` value of each struct in the `pNext` chain must be unique

## See Also

VkQueueFamilyProperties, VkStructureType, vkGetPhysicalDeviceQueueFamilyProperties2, vkGetPhysicalDeviceQueueFamilyProperties2KHR

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.