# VkPipelineTessellationStateCreateInfo(3) Manual Page

## Name

VkPipelineTessellationStateCreateInfo - Structure specifying parameters of a newly created pipeline tessellation state

## C Specification

The `VkPipelineTessellationStateCreateInfo` structure is defined as:

    typedef struct VkPipelineTessellationStateCreateInfo {
        VkStructureType                           sType;
        const void*                               pNext;
        VkPipelineTessellationStateCreateFlags    flags;
        uint32_t                                  patchControlPoints;
    } VkPipelineTessellationStateCreateInfo;

## Members

- `sType` is the type of this structure.

- `pNext` is `NULL` or a pointer to an extension-specific structure.

- `flags` is reserved for future use.

- `patchControlPoints` number of control points per patch.

## Description

Valid Usage

- `patchControlPoints` must be greater than zero and less than or equal to `VkPhysicalDeviceLimits`::`maxTessellationPatchSize`

Valid Usage (Implicit)

- `sType` must be `VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO`

- `pNext` must be `NULL` or a pointer to a valid instance of VkPipelineTessellationDomainOriginStateCreateInfo

- The `sType` value of each struct in the `pNext` chain must be unique

- `flags` must be `0`

## See Also

VkGraphicsPipelineCreateInfo, VkGraphicsShaderGroupCreateInfoNV, VkPipelineTessellationStateCreateFlags, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.