| Package | Description |
|---|---|
| com.facebook.nailgun | |
| com.facebook.nailgun.builtins | |
| com.facebook.nailgun.examples |
| Class and Description |
|---|
| Alias
Provides a means to map memorable, short names to classes in order to make the issuing of
commands more convenient.
|
| AliasManager
An AliasManager is used to store and lookup command Aliases by name.
|
| NailStats
Collects and provides statistics on a nail.
|
| NGClientDisconnectReason
Used in NGClientListener callback to provide a reason why Nailgun server thinks that client is
disconnected
|
| NGClientListener |
| NGCommunicator
Once initial handshaking is complete, handles all reads and writes to the socket with the client
using underlying socket streams.
|
| NGHeartbeatListener |
| NGListeningAddress
Represents the address on which the Nailgun server listens.
|
| NGServer
Listens for new connections from NailGun clients and launches NGSession threads to process them.
|
| NGUnixDomainSocketLibrary.SockaddrUn
Bridges
struct sockaddr_un to and from native code. |
| NGUnixDomainSocketLibrary.SockaddrUn.SunFamily
On BSD platforms,
sunLenAndFamily will be present. |
| NGUnixDomainSocketLibrary.SockaddrUn.SunLenAndFamily
On BSD platforms, the
sun_len and sun_family values in struct
sockaddr_un. |
| NGWin32NamedPipeLibrary |
| Class and Description |
|---|
| NGContext
Provides quite a bit of potentially useful information to classes specifically written for
NailGun.
|
| NGServer
Listens for new connections from NailGun clients and launches NGSession threads to process them.
|
| Class and Description |
|---|
| NGContext
Provides quite a bit of potentially useful information to classes specifically written for
NailGun.
|
| NGServer
Listens for new connections from NailGun clients and launches NGSession threads to process them.
|
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